This easy-to-use add-on for Azuline Studios’ Realistic FPS Prefab saves the information listed below in saved games and when changing scenes:
• Player’s stats, inventory, position, and current scene
• NPCs’ alive/dead state and position
• State of pickups and destructibles
• Objects dropped into the scene
It also includes:
• Scene change portals
• Checkpoint save triggers
• Ability to save to PlayerPrefs or encrypted disk files
• Complete, thoroughly-documented C# source code
If your project uses the Dialogue System for Unity, you don’t need this asset. The Dialogue System for Unity already includes Realistic FPS Prefab support.
5.0 stars – Organization
5.0 stars – C#
5.0 stars – Plug-in
5.0 stars – Kit
5.0 stars – Asset