Publisher: Broken Vector
PolyCount is a Unity Editor extension, which will help you to keep your total triangle count low.
That way you can make sure, that your game isn’t too demanding for your target device.
– switch between triangle and vertex counting
– shows total triangle count and triangle count of selected objects
– multi-selection support
– displays in scene view
– refreshes automatically (can be disabled)
Open the PolyCount window by navigating to Window/BrokenVector/PolyCount
The models of the screenshots are not included.
5.0 stars – Organization
5.0 stars – C#
5.0 stars – Plug-in
5.0 stars – Kit
5.0 stars – Asset