MEGA 634+ Fire&Fog (+Miscellanea) NeatWolf MEGAPack01

5.0 stars on Union Asset Review

MEGA 634+ Fire&Fog (+Miscellanea) NeatWolf MEGAPack01Union Asset Review5.0

MEGA 634+ Fire&Fog (+Miscellanea) NeatWolf MEGAPack01

Original description (05/2017)

Note: price will likely increase as more prefabs get added: +28 prefabs on last update! Make sure you’re always using the latest version to get the new prefabs and features!

Continuously growing collection of 634 professionally tuned highly-reusable re-colorable and tweakable particle special effects prefabs for every need!
Working out of the box – and of course you may tweak and customize them to your needs!

The assets are organized in 6 groups, each group has its showcase scene:
Fire, Fog, Magic, Pixel, Smoke, Snow.
All the assets are built to be as easily tweakable and recolorable as possible.

I used the great Dungeon Builder Starter Set by BITGEM to build some of the scenes showcased here, all decorated with the Fire&Fog Pack. The dungeon model pack is NOT INCLUDED in this asset but you can easily find it following this link:
Dungeon Builder Starter Set by BITGEM

Example of use Video: VIDEO



(NOTE: interactive showcase not included. The prefabs don’t include any lens flare: you’ve got total freedom on adding the one you like if you feel so)

They range from fire, flames, torches, candles to snow, from god rays to dungeon dust, gas vents and sprays, magic torches and portals, sewer fumes, sparkles, cemetery fog, 8bit pixel sharp FX, too many to list!
Touch the asset with your hands with the interactive demo and screenshots!

They’re easy to adapt so you’re actually getting a wide amount of possibilities for your projects.

NEW! Many prefabs can now easily be scaled using Unity’s builtin Transform scaling system (note: only for Unity 5.3.2f1 or higher) or you can set Scaling Mode: Hierarchy on the chosen prefab elements. Note that certain prefabs are too complex to scale well. The pack already offers differently sized effects for some prefabs.

Easy to use in 3D and 2D too (Unity may have issues with prefabs using 3D stretched particles in orthographic cameras though)

The “weight” of the FXs varies a lot, ranging from mobile friendly to desktop only, depending on the specific prefab. Usually scaling up or down the emission count helps you to target the desired platform

You may also want to have a look at the other FX packages of the NeatWolf MEGA collection:
PACK 02: PACK 02 (store)
PACK 03: PACK 03 (store)

Feel free to contact me personally to ask for a specific special FX to be added in the next update or if you need help with the asset!

Join us in the
FORUM THREAD or reach me on FACEBOOK or TWITTER @NeatWolf

The scene in the image and its 3D models are not included in the pack.

Technical features


5.0 stars – Organization


5.0 stars – C#


5.0 stars – Particle Systems


5.0 stars – Kit

Cost X benefit

5.0 stars – Asset


Comment, Request & Bug Report