Dynamic Street Components (Game Ready)

Publisher: Sukhvinder Singh

4.66 stars on Union Asset Review

Dynamic Street Components (Game Ready)Union Asset Review4.66

Dynamic Street Components (Game Ready)

Original description (05/2017)

Dynamic Street Components

Features: This package has:-

-Fully ready made working prefabs – just drag and drop in scene and go!

-Dynamic destructible objects with effects such as sparks, smokes and other particle systems. Fire hydrant activates fountain on collision.

-Audio effects are also provided which play on collision.

-Particle systems such as water fountain, sparks, smoke, dust etc to give special effects on collision.

-PBR materials with all maps such as albedo, normal, height, roughness, specular etc. are provided.

-Only 1 standard shader material for all objects which means less setPass calls. (Draw Calls)

-Fully documented and easy to understand C# scripts to control behavior of objects and provided with manual.

-Fully working and controllable traffic lights with both left and right hand traffic versions.

-Fully readymade prefabs for 4 traffic lights crossing system with both right and left hand traffic.

-Low poly with LOD system so it is suitable for mobile devices too.

-Street lights have effects such as lens flares, volumetric lights, spot lights, halo etc.

Technical features


5.0 stars – Organization


5.0 stars – C#


4.0 stars – Motion/Particule


4.0 stars – Graphic objects


5.0 stars – Kit

Cost X benefit

5.0 stars – Asset


Comment, Request & Bug Report